#ifndef FOUL_H
#define FOUL_H

#include "Event.h"
#include "Time.h"
#include <string>
#include "Player.h"
class Foul : public Event
{
public:
	Foul();	
	Foul(string type, Time t);
	bool assignValues();
	Player getPlayerFouled();

private:
	char m_playerFouled;
	string describe;	

};

#endif
